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Indian Esports Shines at Mobies 2024

Rainbow Six Esports Continues its Upward Viewership Trajectory

The BLAST Rainbow Six: Siege Major Montreal concluded with a peak viewership of 172,704, slightly surpassing the Manchester Major earlier this year and significantly higher than last year’s Atlanta Major, which peaked at 80,000, . Brazilian team w7m esports emerged victorious in what marked the final Major under Rainbow Six’s old tournament format. With an average of 64,000 viewers, Montreal’s event outperformed Atlanta’s 44,600 but fell just short of Manchester’s 66,000.

Prasar Bharati Launches Waves OTT Platform at IFFI

Indian public broadcaster at the International Film Festival of India, offering 40 live channels, including Doordarshan, Akashvani, and private networks like B4U, ABZY, and 9X Media. Marketed as “Waves—Family Entertainment Ki Nayi Lehar,” the app, available on Android and iOS, features a mix of news, regional programming, movies, live events, and games. To attract broadcasters, Waves introduces a revenue-sharing model where 65% of ad revenue goes to content creators. With a focus on trending channels and high GRP selections, the platform aims to strengthen its digital footprint and diversify its audience reach.

Play Ventures Raises $140 Million for Third Gaming Fund

Singapore-based Play Ventures has , marking its largest to date and bringing total assets under management to $450 million. Founded in 2018, the venture capital firm focuses on early-stage investments across gaming ecosystems, including AI-powered tools, gaming infrastructure, and next-generation platforms. The new fund launches amid a challenging period for the gaming industry, which has faced over 33,000 layoffs in the past 2.5 years. Play Ventures aims to support founders driving innovation in gaming, tapping opportunities in areas like user-generated content and AI-driven interactive experiences.

Player Spending in Monopoly Go Falls 58% From March Peak

Player spending in Scopely’s Monopoly Go, according to AppMagic estimates, though the game still generated $117.8 million last month. The title, which earned a record $282.4 million in March, remains among the world’s top-grossing mobile games, ranking eighth across the App Store and Google Play.

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