Pocketpair Reveals Patents at Center of Nintendo and Pokémon Co. Lawsuit Over Palworld
Palworld developer Pocketpair has the patents underpinning a September lawsuit filed by Nintendo and The Pokémon Company. The three Japanese patents—Nos. 7545191, 7493117, and 7528390—detail mechanics central to Pokémon gameplay, including throwing objects at creatures, aiming, and riding in-game characters. Nintendo alleges these elements are replicated in Palworld and seeks damages of 5 million yen each plus late fees, alongside an injunction. Filed nine months after Palworld’s 12-million-copy launch, the lawsuit has delayed the game’s Japanese PS5 release, though Pocketpair is pressing forward with a mobile version licensed by Krafton.
Sony Skips India in PlayStation 5 Pro Global Launch Due to Wi-Fi Restrictions
Sony’s PlayStation 5 Pro, released globally on November 7, will not be available in India, the company , citing regulatory limitations on the 6GHz Wi-Fi band essential to the console’s enhanced features. Sony India’s statement noted that the PS5 Pro relies on Wi-Fi 7, which uses the 6GHz spectrum—a frequency currently restricted in India. The delay stems from the Department of Telecommunications’ decision to reserve this spectrum for space and telecom services, affecting advanced tech releases. While India’s allocation decision is anticipated by early 2025, Sony has not specified when the PS5 Pro might arrive.
Mobile Games Drive 55% of Take-Two’s Revenue
Take-Two Interactive that mobile gaming drove 55% of its Q2 2025 revenue, reaching $740.2 million, up from $646.2 million the previous year. Total revenue rose 4% to $1.35 billion year-over-year. CEO Strauss Zelnick highlighted Match Factory’s rapid growth, which is on track to become Zynga’s second-largest title, and Toon Blast, which saw over 50% growth in net bookings. Other contributors included Nordeus’ Top Eleven and hybridcasual hit Screw Jam, boosted by direct-to-consumer efforts. Zelnick also noted optimism about the potential for third-party Android stores to reduce distribution costs, though those figures aren’t factored into the company’s current outlook.
TALON Esports Expands into Europe, Establishes Malta Headquarters
TALON Esports has officially entered the European market, establishing a new base in Malta. TALON highlighted Malta’s “supportive business policies,” government esports initiatives, and quality of life as key factors behind the move. The organization aims to leverage Malta’s environment to provide resources such as boot camps and player development, enhancing its support for teams. TALON’s European expansion is part of a long-term strategy to bolster its position in Europe and strengthen its foothold in the global esports landscape.