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The Global Race to Build Esports Cities

Crunchyroll Launches Extensive Promotion for Kaiju No. 8 in India

Crunchyroll is making a significant push to promote its latest anime, Kaiju No. 8, across major Indian cities, . The anime streamer has deployed full wraps on trains, buses, and advertisements at bus stops, stations, and malls in Mumbai, Delhi, Hyderabad, and Chennai. The series, which premiered on March 27, was live-streamed in India simultaneously with its broadcast in Japan. Crunchyroll currently offers English, Hindi, Tamil, and Telugu dubs of the show, available as soon as the English-subbed version is released.

Esports World Cup Adds Call of Duty Titles

The Esports World Cup (EWC) has announced the addition of Call of Duty Modern Warfare 3 and Call of Duty Warzone to its tournament lineup, bringing the total number of games to 21. The Warzone tournament will feature a $1 million prize pool, while the MW3 tournament will offer $1.8 million. Set to commence soon in Riyadh, Saudi Arabia, the EWC is now the largest-ever esports event, replacing Gamers8 as the country’s flagship festival. With a total prize pool exceeding $60 million, the event faces criticism for alleged ‘esportswashing’ amid ongoing concerns over Saudi Arabia’s human rights record.

MOONTON Games and Qiddiya City Extend Partnership for Mobile Legends Tournaments

MOONTON Games and Qiddiya City have announced an extension of their partnership to enhance the Mobile Legends: Bang Bang (MLBB) tournaments globally. Qiddiya City will now serve as the Global Presenting Partner for the M6 World Championship in Malaysia and the Official Sponsor for MPL MENA Seasons 5 and 6, and MPL Indonesia Seasons 13 and 14. This partnership includes the introduction of Qiddiya Play of the Day and Qiddiya Legends Award to recognize outstanding in-game plays and player performances. The collaboration aims to bolster MLBB’s competitive scene, providing multi-level support and enriching the esports experience for fans worldwide.

Valve Accused of Market Manipulation in $817 Million Steam Lawsuit

, accused of overcharging 14 million UK consumers by leveraging market dominance. The claim, filed at the Competition Appeal Tribunal on June 5 by digital rights campaigner Vicki Shotbolt, alleges Valve is “rigging the market and taking advantage of UK gamers.” Shotbolt claims Valve’s pricing restrictions and commissions up to 30% have unfairly inflated costs for UK consumers.

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